Created by billk on December 11, 2023 12:41 pm
Hello and happy holiday season, everyone! I figured I could sneak one blog post in 2023 and pretend I’ve been keeping up with it all along. It’s been my one area of neglect on this digital board game journey, but I’ve been busily working on Arete: The Battles of Alexander the Great since the last […]
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Created by billk on February 6, 2022 2:37 pm
This is the first attempt running the game on an iPad Pro as a native app. Not purely native as the game itself isn’t coded with Swift, but in a Swift container and building a real app. This was a tough way to discover that Safari on iOS doesn’t support CSS filters on SVG elements […]
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Created by billk on January 9, 2024 5:42 pm
Oh boy. This topic’s been brewing for the past year and it’s really started to heat up in the board game world and now, as expected, in wargaming. It’s the issue of the ethics of wargame publishers using generative AI in their games. George Pearson, who’s been wargaming since 1968, recently posted in The Board […]
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Created by billk on January 23, 2022 9:11 am
Walkthrough of the game after around 8-9 months of designing and programming. Still under construction with a long way to go, but it’s a full game and – dare I say – fun to play.
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Created by billk on April 28, 2022 9:06 am
Well all my Find/Replace work paid off and this is exciting. Save and Load work and allow for the all-important “Resume Game” option. Here’s a vid going from a new game to a saved one.Note this also shows a sneak peek at the set-up for The Battle of Chaeronea.
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Created by billk on April 18, 2024 4:07 pm
A couple of days ago, Ardwulf’s Lair had a stream where the topic was music for wargaming. A great topic, and I haven’t been able to stop thinking about it so I’ve put together my list of favorites just to get them in one place. Unsurprisingly they’re mostly Cold War and some anti-war protest tunes. […]
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